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A1 Smart or Not?

What can machines do, and what do people do better?

Stage
Explorers, ages 5 to 7
Lessons
6
You make
A smart helper poster with 3 safety rules

Before you start. Read this with a grown-up the first time. You can do the drawing and sorting by yourself.

Safety rules · Teacher and parent version of this course

Your lessons

Open a lesson. Tick the boxes as you go. Do one lesson at a time.

Lesson 1: Machines and PeopleAbout 20 minutes
  1. Get ready
  2. Do it
  3. Check yourself
  4. Show a grown-up

Get ready

You need:

  • Paper
  • Pencil or crayons
  • A toy or teddy (optional)

Do it, step by step

Real AI test (with a grown-up): Ask the machine about itself

Optional, and a grown-up runs it. Under 13, the grown-up types and reads, and you direct and check. Read the AI lab guide first. About 10 minutes.

Why we do this. A machine and a person are different. Let’s hear what a machine says about itself.

Prompt 1: Are you a person?

Are you a person or a computer program? Answer in two short sentences, in simple words for a young child.

Prompt 2: Hugs and feelings

Can you give someone a hug? Can you feel sad? Answer in two short sentences, in simple words for a young child.

Change only made-up parts in [brackets]. Never add a name, school, address, photo or anything private.

What to look for

  • Does it say it is a computer program?
  • Does it say it cannot hug?
  • Does it ever talk as if it has feelings? Is that really true for a machine?

Write it down

Tool, prompt, what it said, what you checked, and whether it was right, wrong or not sure. Record sheet

Think about it. Make a list of things the machine said it cannot do but people can.

Check yourself

Name one thing a machine does well.

Open the answer

Adding big numbers fast, counting, or doing the same thing again and again without getting tired.

Name one thing people do better.

Open the answer

Comforting a friend, caring, having ideas and making things up because we want to.

Show a grown-up

Show a grown-up your three columns and tell them why you put each one where you did. There is no single right answer.

Next: Lesson 2

Lesson 2: Helpers Around UsAbout 20 minutes
  1. Get ready
  2. Do it
  3. Check yourself
  4. Show a grown-up

Get ready

You need:

  • Paper
  • Pencil
  • A grown-up to walk around the home with you

Do it, step by step

Real AI test (with a grown-up): Find the smart helpers

Optional, and a grown-up runs it. Under 13, the grown-up types and reads, and you direct and check. Read the AI lab guide first. About 10 minutes.

Why we do this. You sorted helpers at home into smart helpers and fixed rules. Now see what a machine thinks.

Prompt 1: Smart helpers at home

Name 4 things in a home that use AI and 4 that do not. Use very short answers, in simple words for a young child.

Change only made-up parts in [brackets]. Never add a name, school, address, photo or anything private.

What to look for

  • Compare its lists with your two boxes.
  • Is anything in the wrong box? For example, does a toaster use AI?
  • You are the checker. Which answer would you change?

Write it down

Tool, prompt, what it said, what you checked, and whether it was right, wrong or not sure. Record sheet

Think about it. Did the machine get everything right? Who checked?

Check yourself

Which of these follow fixed rules: a toaster, a kettle that switches itself off, a calculator?

Open the answer

All three. They do the same thing every time.

Which of these learn from examples: an app that suggests videos, a voice helper that understands what you say, a map app?

Open the answer

The video app and the voice helper learn from lots of examples. A map app mostly follows maps and rules, but some parts of it also guess from examples, such as how busy the roads are.

Show a grown-up

Ask the grown-up: “Do you think this helper ever gets it wrong?”

Next: Lesson 3

Lesson 3: Sorting GameAbout 25 minutes
  1. Get ready
  2. Do it
  3. Check yourself
  4. Show a grown-up

Get ready

You need:

  • 12 small pieces of paper
  • Crayons or pencil
  • A teddy or toy to be your “robot”

Do it, step by step

Play Teach the machine

Real AI test (with a grown-up): Teach it with examples

Optional, and a grown-up runs it. Under 13, the grown-up types and reads, and you direct and check. Read the AI lab guide first. About 10 minutes.

Why we do this. A machine learns from examples, like your robot teddy did. Let’s see it learn a brand-new game.

Prompt 1: Examples first

Here are two examples. A banana is a fruit. A carrot is a vegetable. Is an apple a fruit or a vegetable? Answer in one word.

Prompt 2: A made-up game

I will teach you a new game. A “zog” is anything round. A “zug” is anything square. Is a ball a zog or a zug? Is a window a zog or a zug? Is a clock a zog or a zug? Answer in one word each.

Change only made-up parts in [brackets]. Never add a name, school, address, photo or anything private.

What to look for

  • Did the new words “zog” and “zug” work straight away?
  • Did it use your examples?
  • Think of a harder one, like a pizza box. Ask the grown-up to try it. What does it say?

Write it down

Tool, prompt, what it said, what you checked, and whether it was right, wrong or not sure. Record sheet

Think about it. What do the examples do for a machine?

Check yourself

Why did more examples help?

Open the answer

With more examples the robot has seen more kinds of cats and dogs, so it has a better match for new ones.

What went wrong when you only showed brown dogs?

Open the answer

The robot had never seen a white dog, so it guessed badly. If examples leave something out, the machine can get it wrong.

Show a grown-up

Show a grown-up your robot game and explain what the robot did. You can also try the “Teach the machine” game on the Try page.

Next: Lesson 4

Lesson 4: Robots Get It WrongAbout 20 minutes
  1. Get ready
  2. Do it
  3. Check yourself
  4. Show a grown-up

Get ready

You need:

  • Paper
  • Pencil

Do it, step by step

Try these

Story 1. A robot looks at a picture of an apple. The robot says: “This is a banana!”

Open the answer

Wrong. It is an apple.

Story 2. A robot looks at a picture of a dog. The robot says: “This is a dog.”

Open the answer

Right.

Story 3. A robot looks at a picture of a rainy day. The robot says: “It is sunny.”

Open the answer

Wrong. It is rainy.

Story 4. A robot looks at a picture of a bicycle. The robot says: “This is a bicycle.”

Open the answer

Right.

Story 5. A robot looks at a picture of a cat. The robot says: “This is a dog.”

Open the answer

Wrong. It is a cat.

Real AI test (with a grown-up): Be the checker

Optional, and a grown-up runs it. Under 13, the grown-up types and reads, and you direct and check. Read the AI lab guide first. About 15 minutes.

Why we do this. Smart helpers can be wrong, so people check. This test makes you the checker.

Prompt 1: Question 1

How many legs does a spider have? Answer in one short sentence.

Prompt 2: Question 2

What colour do you get if you mix blue and yellow paint? Answer in one short sentence.

Prompt 3: Question 3

How many days are in a week? Answer in one short sentence.

Prompt 4: After each answer

Are you sure?

Change only made-up parts in [brackets]. Never add a name, school, address, photo or anything private.

What to look for

  • Check each answer with a grown-up or a book. Tick right or wrong.
  • Did it change its answer when you asked “Are you sure?”
  • If it changed a right answer to a wrong one, that is a very good find.

Write it down

Tool, prompt, what it said, what you checked, and whether it was right, wrong or not sure. Record sheet

Think about it. Who should check a smart helper’s answer?

Check yourself

Who should check a robot’s answer?

Open the answer

People. A smart helper only guesses, so a person checks, especially if it matters.

Show a grown-up

Do your best confident robot voice for a grown-up and see if they can spot the mistake.

Next: Lesson 5

Lesson 5: Be Kind to DataAbout 20 minutes
  1. Get ready
  2. Do it
  3. Check yourself
  4. Show a grown-up

Get ready

You need:

  • Paper
  • Pencil
  • A small bag or box (optional)

Do it, step by step

Sort the cards on the Try page

Real AI test (with a grown-up): Ask what to keep private

Optional, and a grown-up runs it. Under 13, the grown-up types and reads, and you direct and check. Read the AI lab guide first. About 10 minutes.

Why we do this. You sorted what is private. Let’s see whether the machine gives the same advice. Do not type anything private. This test never needs it.

Prompt 1: Private things

Should a child tell a chatbot their home address, school name or a password? Answer in three short sentences, in simple words for a young child.

Change only made-up parts in [brackets]. Never add a name, school, address, photo or anything private.

What to look for

  • Does its advice match your cards: share, or keep private?
  • Does it say to ask a grown-up?
  • Did it say anything you disagree with?

Write it down

Tool, prompt, what it said, what you checked, and whether it was right, wrong or not sure. Record sheet

Think about it. Why do we keep private things private even when a machine seems friendly?

Check yourself

Which are private?

Open the answer

Your home address, the name of your school, a password and a photo of your face. Your favourite colour and favourite animal are fine to share.

Show a grown-up

Teach a grown-up your rule: “Ask a grown-up first.”

Next: Lesson 6

Lesson 6: Our Rules for Smart HelpersAbout 30 minutes
  1. Get ready
  2. Do it
  3. Check yourself
  4. Show a grown-up

Get ready

You need:

  • A big piece of paper
  • Crayons or pens

Do it, step by step

Real AI test (with a grown-up): Compare rules with your poster

Optional, and a grown-up runs it. Under 13, the grown-up types and reads, and you direct and check. Read the AI lab guide first. About 10 minutes.

Why we do this. You made your own 3 rules. Humans stay in charge, so you decide the final ones.

Prompt 1: Rules for smart helpers

Give me 3 simple rules for a young child using smart helpers safely, in very short sentences.

Change only made-up parts in [brackets]. Never add a name, school, address, photo or anything private.

What to look for

  • Which of its rules match your poster?
  • Did it think of a rule you missed?
  • Did you think of a rule it missed?

Write it down

Tool, prompt, what it said, what you checked, and whether it was right, wrong or not sure. Record sheet

Think about it. Change your poster if you like. You are in charge, not the machine.

Check yourself

Which idea does “check the answer” come from?

Open the answer

Machines make mistakes.

Which idea does “keep secrets private” come from?

Open the answer

Privacy and safety: our private information needs looking after.

Show a grown-up

Show someone your poster and explain each rule. Ask them to say one rule back to you.